What is Dys4ia about? Dys4ia is a webgame made by Anna Anthropy, and works to take the player on a personal journey about the creaters experiences with hormone replacement therapy. Helping the player to understand the process from a 1st person perspective How does Dys4ia communicate what it is about? Dys4ia gets its point … Continue reading Dys4ia – Game Overview
Original Doom – Overview
As someone who has never played doom in anyway shape or form, I was quite unsure of exactly what to expect from the experience. Personally the game was not quite my style as I tend to avoid games with a creepier element however i did enjoy the process to some extent. What was Easy? The … Continue reading Original Doom – Overview
Animation Specialization – Improvements
Now that my projects have come to an end this trimester I have been able to see some of the area's that I would personally like to continue in. Hopefully this might be helpful to anyone else interested in seeing some ways to improve in animation or simply trying to get started in the field. … Continue reading Animation Specialization – Improvements
Research – Modelling in Blender
For both my personal study and to create assets for Poly Space (my cross-discipline games group) I started looking into how to model in blender. Blender is a free, open source 3D creation suite and what differs it from other softwares is the fact that it is able to be used for commercial purposes for free, … Continue reading Research – Modelling in Blender
Cross-Discipline – Poly Space
I had the opportunity to do some cross-discipline work with some games students and help create some assets for their game Poly Space, Due to the nature of this game being placed on the play store for download all assets needed to be created on Blender because of licensing pertaining to the student license of … Continue reading Cross-Discipline – Poly Space
Worldbuilders – Post Mortem
This term we were tasked with the creation of a 3d environment based upon a book in groups of 4-5. My group choose to create an environment based upon the story of Hansel and Gretel and create a 3D version of the Gingerbread house. Each member of the team was responsible for an individual shot/scene … Continue reading Worldbuilders – Post Mortem
Cross Discipline – Animated Bear Logo
I was approached by one of the Graphic Design students to create a small looping gif animation of a bear that she had designed. It wasn't awfully difficult however there were some problems with working out the transperancy for the background and trying to fix the quality of the gif, overall however it proved to … Continue reading Cross Discipline – Animated Bear Logo
Specialization – Animal Movement Study
For my games set I have opted to use an animal as the character, this is because I have yet to try any sort of creature animation and everything i have done so far has been bipedal. I have choosen to do this as a challenge and hopefully it all works out. I was also … Continue reading Specialization – Animal Movement Study
World Builders – Shot Deconstruction
My Shot I looked at a few sources to try and create my shot, Now digital painting is not one of my strong points, however I am quite proud of how it turned out. The shot still needs a lot of work and the table needs A LOT more clutter and lollies, however this works … Continue reading World Builders – Shot Deconstruction
Animation Specialization Overview
I have been drawn to animation since i was young and now in my studies I am able to grow that interest and improve my skills in that area. What kind of work would you be producing in 5 years? I would love to be at the point where i am able to create quick, … Continue reading Animation Specialization Overview